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Technical Artist
Location: Remote only (worldwide)
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Full-Time
Game Engine
Technical Art
Graphics Programming
Shader
Unity
Unreal
Design
Staff Engineer
Join Toontown: Corporate Clash as a volunteer Technical Artist to bridge the gap between art and technology in our fan MMORPG. This unpaid role involves collaborating with our development team to implement visual effects, optimize rendering pipelines, and create tools that enhance the game's artistic capabilities while supporting our mission to raise funds for charitable causes. Key Responsibilities: - Create and implement visual effects using game engines - Optimize rendering performance and asset pipelines - Develop custom tools and shaders for the art team - Collaborate with designers to bring creative visions to life - Troubleshoot and resolve art-related technical issues Required Skills: - Proficiency in game engine technical features (Unity, Unreal) - Understanding of rendering pipelines and graphics programming - Experience with shader development and visual effects - Knowledge of game asset optimization techniques - Strong problem-solving skills for technical art challenges Ideal Candidate: A passionate Technical Artist with 1-3 years of experience who combines artistic talent with technical expertise. You should have a strong portfolio demonstrating your ability to solve complex visual problems and a genuine interest in our charitable mission. Our collaborative team environment makes it easy for volunteers to contribute meaningfully to both the game's visual appeal and our fundraising efforts. This volunteer role offers unique experience in combining art and technology while supporting a meaningful cause.
Post Date:
June 30, 2025